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(1 edit)

Hello, thank you for playing!

Some limitations are intentional, as this game is an attempt to stay true to the classics it takes inspiration from. The vision range is the same as the Genesis/Megadrive games, so the limited field view is part of the experience and it's not nearly as bad as the game gear one.

As for the enemies in the way it's pretty standard to sonic games to be in the way. They are an obstacle after all. You should roll any time you can and you will kill them without any issue.

The bumpers in Spring Stadium 1 Boss fight are part of the experience. They are in the way as part of the challenge. If you find yourself hitting them often, you probably position yourself wrong. Try to figure out how the boss moves compared to your position, and you'll notice you will mostly stay on the two sides of the screen for the entire battle, and never even touch them.

Eggrobo Gamma (E99) shoots at you 3 times in a row with perfect aim so observe the way he does it. Jump only when he shoots so you'll be guaranteed to dodge. Jump by standing in place 2 times, the third time he shoots leap toward him.

To avoid Robotnik's charge simply spindash away. He starts laughing and its spinning balls start to shoot ice so it's well telegraphed and rather easy to avoid.

Regarding the special stages I am aware of the challenge they pose, but they should be somewhat difficult, as the reward for it is the incredible, pretty much gamebreaking super form. In any case they are not as difficult as you think they are. Add to that the fact that 2 Emeralds are awarded throught the story, and you are required to win only 5 times to get them all.

Keep in mind that:

  • They contain 3x the number of rings required to reach the goal so you can miss a lot of rings and still reach the goal.
  • They have some patterns that repeat and can be easily exploited and you will land on rings if you jump (EG: 3 lines of rings very close together, 4 lines of rings alternating sides...)
  • If you tap the direction instead of pressing it you'll be able to handle the character better. Controls are based on sonic 2, meaning that if you short tap repeatedly you'll proceed in a straight line even on walls or on the ceiling.
  • If you jump you land on the opposite side of the pipe, meaning that the alternating rings pattern is rather easy to exploit.
  • If you're in a curve and no rings are coming, there probably is a circle of bombs incoming
  • In the curves try to never stay in the center, as the bombs there are the hardest to see.

o ok thx.

anyway not gonna do bonuses.

(1 edit)

You should not entirely skip them, or you'll miss out with the final stage and the unlockables, but it's up to you.

You can wait until postgame, take it easy and retry as much as you want. Just complete the zone (act2 included) to save, hit F2 and replay Green Grove Zone.

And figured little things out:

Yeah,Diamond Dust bosses weren´t too hard.

Volcano Valley: no complaints

Gene Gadget:i like the level but:

Black metal sonic spams aerial attacks so you have little time to think how to not get hit.

Gets worse when 2 metal Sonics are out.