this is the most satisfying game i've played in a long time and it's free.
i am compelled to leave a 5 star rating.
seemed to work better as standalone over html5.
i can see how connections is preferable to treadmills/pipes in a small scale project like this.
having to experiment to find selling prices was fine.
areas that could use work:
further zoom control. at least 4x what you have now
recycling old buildings
separate button that disconnects connections rather than having them disconnect on the move-button
remove single storage, let items just sit on ground
right clicking with resource in hand should drop the item to nearest available space instead of destroying it
picking up buildings with right click ought to drop items instead of destroying them
ability to buy multiple buildings at once or a hotkey (did i miss this?)
early clarity on splitter priority
rotating big splitters and mergers seems pretty important
group select
to avoid confusing new players, i'd just let them move stuff at the start. in fact, scribble a drawing of rmb moving something on the ground.
felt like frame rate was not capped. fairly important option to have