Pretty uneven game.
Let's start with the good parts. The gameplay was fun. I really like when the weapons in game have a long pause between shots. Makes each shot feel deliberate. Also- the fact the difficulty rises with time is always fun, and I think in your game this element is well implemented. The start is easy, the midnight is hectic. Cool.
Unfortunately, even though I started your game four times I couldn't finish it. First two times the girl changed int a heart shaped bottle, I shot her a couple of times (defeated her, I think), and then the bad guys just kept spawning. I met the ghost girl a couple of times more, but neither the flashlight nor the bullets did anything.
Other thing is the graphics- I think it wasn't bad, but it wasn't great either. I always team up with someone else to do graphics for me, so that might be an option for you.
Over all- as I said- the game is uneven. The gameplay and the difficulty would be really cool, if I knew what to do to finish the game, as the moment-to-moment gameplay really has a nice rhythm to it. The sounds and music really worked, and build the atmosphere nicely. The use of theme is also cool!
I believe, that with more time this would be a really good game. The next goedware jam is 9 days long, so I recommend checking it out :)