When I saw this entry named Trucky RTS, I was hoping to have an army of trucks under my control but this ended up having a lot more turrets than I expected. I think it would have been more interesting for more units to be vehicles.
I felt like the game balance was off, the zombies seemed to take a lot of damage before dying and there's not a ton of feedback that they're actually taking damage at all, it ends up making you wonder if you're playing correctly or not which should be avoided. I never felt too excited getting new units because they didn't seem to have a big impact.
The harvester seem to also just go for odd paths, they'll ignore trees directly in front of them which is frustrating as you get swarmed and are out of resources you can't help but blame the game for your inability to generate resources faster rather than your own strategy.
I really liked the silly texture on the front of the truck, I can't tell if the TODO guy was intended to actually be done or just a nod to things never having a chance to be finished but it somehow added a tiny bit of charm to a very simple world.