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Hello,is there a way to setup how the fill projection works out on pixelator since i sometimes use planar,spherical projection rather than uv projection,the pixels sometimes goes into the wrong direction and i want to fix that but i dont know how

pixels will always be aligned to the texture and how you unwrapped the model

is there a way to change that to align it into direciton of the projection(For example,planar) rather than the relying on the unwrapping of the model?

no, that's just how unwrapping works.