Tried it again, some notes:
-> Way too many enemy bullets. Unlike the listed games, who gives the ship a small hitbox, our ship is the entire hitbox, which makes it quite unmanageable at points. So the game is more akin to Raptor/Demonstar in terms of hitboxes, so maybe do the same for enemy counts and bullet counts.
-> Orb is useless.
-> Flame is pretty but also useless. Have to get way too close to use it and its too easy to crash into an enemy and kill yourself.
-> Flame and Vulcan shots overlap, so I'm not sure if Vulcan was working.
-> Beam seems to be pretty useful.
-> If you move your mouse too far to the left or right, the game loses input control until you move it back. This can result in taking hits unintentionally or when the mouse returns, your ship then moves too fast and into an enemy and dies.