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Fishing mini-game for Broken Cask.

Gone Fishing can be used once per week as a Special Action.

Innkeeper begins with L0 Fishing skill. Can be increased up to L3 (see below).

Innkeeper begins with a L1 rod. It can be increased up to L6 (see below).

Create a deck of cards using just A-6 of all four suits.

Shuffle and then lay cards face down in a 3x4 grid.

To fish turn over a card. If it’s equal to or lower than your rod level, take a Fish action with the number of the card as the fish’s level.

Regardless of modifiers or fish level, a natural 1 is considered a failed catch.

If successful, gain the fish and continue play until all cards are turned over.

If the action fails, the fish is not caught. Remove it from play. In addition, the rod level decreases by 1 ( minimum L1).

If a 6 is rolled, mark Fish xp.

5xp  raises Fishing to L1. 10 more xp will then raise it to L2. And finally, 20 more xp will raise it to L3.

Rods can be increased in level by paying gold. 1 gold for each level added, up to L6.

Uses for fish (still thinking on this part, won’t have it finalized until I actually catch fish in my games):

Caught fish can be stored for a week and can be expended as a +1 bonus on Cooking Tasks. Limit 1 per task.

At the end of the week, any unused fish can be liquidated for gold at 1gp for every two fish.

This may see changes once I use it to keep the game balanced.