Simple gambling mini-game for Broken Cask:
Roll 2d6, take the higher number and refer to the Tips chart.
A 6 result is 1d6+2 instead of rare item.
This is the proposed wager. If you have enough gold to cover, you can choose to accept.
Opponent level is randomly rolled: 1-3 = L1, 4-5 = L2, 6 = L3.
Your Innkeeper selects either Heart or Mind, whichever is higher.
Remove the face cards from a deck of cards (keep the jokers in the deck) and draw a card. This is the target card to beat.
Draw a number of cards equal to the amount of gold wagered.
Reveal each card one at a time.
If a card equals or beats the target number, put it in a win stack. If it doesn’t, put it in a loss stack.
If a joker is drawn, draw another card and replace the target card with the new card and continue. Previous wins and losses remain in their stacks.
After all cards are revealed and tallied, add the opponent’s level to the losses and the Innkeeper’s chosen stat to the wins.
If the wins beats the losses, you gain the winnings. If not, you lose the amount of gold wagered.