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DUDE HOW THE WOT- This doesn't feel like it was made in a week dude, holy...

Got such a rush beating it, the monster amount felt overwhelming at times, but the regeneration from the shrines provided ample resources. My only small comment is how you can reload the gun when it's still full, but that's it. I'm extremely curious as to how you made or where you got the visual assets from? If you modeled the stuff like the building and monsters in the same week, I swear you aren't human, haha!

And even the gameplay itself felt amazing. I love the decision that you can run while praying, but not while shooting. Shooting the monsters throws them back. Sound design was satisfying. The atmosphere was top-notch as well.