"J" was a bit random for an interaction button, but I understand you wanted to use another hand on the keyboard instead of moving your fingers. :DDD
I liked it overall. I loved that there's a MEOW button when there's nothing to interact with. Technically, the players can simply follow the hand and spam J until they win, but this is more of a narrative-focused game anyway, I think. The jumpscares definitely need more oompf, especially when they are the classic SCARY IMAGE ON SCREEN BOOM, gotta make the player jump!
Still cool though, my fav was the visuals. The cat was cute, and the environment was great-looking and cohesive. (I assumed you drew the environment yourself. That's bold for the amount of time we got, haha!)