I have successfully wrangled all the cheese! It was a lot of fun and can be pretty challenging. I like the visual style and the music. Like, Powerfist suggested, having coyote time would help polish the movement. Also, displaying the reason for why you got “defeated” such as the cheese reaching you, or it or the player fell off the map, would be helpful. Not sure if this goes against the design of the game but having a rear-view camera to see the cheese chasing you would be cool! I can sorta imagine a horror game with this game concept. Nice job!