Finally got to play the game (on the web version since the linux one still do not play any audio).
First, the art is reaally cute, and it’s a really good game overall. Balancing this kind of game must be really hard, although the fire is quite frustrating.
Once you have more than 5 tiles on fire, you have already lost ’cause the fire spread too quickly.
Maybe the fire could progress by one tile per turn ? Or just preventing the player from smithing without at least one fire tile being used ?
Otherwise, love this game !