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(+1)

Finally got to play the game (on the web version since the linux one still do not play any audio).

First, the art is reaally cute, and it’s a really good game overall. Balancing this kind of game must be really hard, although the fire is quite frustrating.

Once you have more than 5 tiles on fire, you have already lost ’cause the fire spread too quickly.

Maybe the fire could progress by one tile per turn ? Or just preventing the player from smithing without at least one fire tile being used ?

Otherwise, love this game !