That is correct... the Spirit may know you've been there before...
I actually wanted to clarify that a bit more AND add a purely good ending but ran out of time, as I turn into a ware-wolf every Halloween at 12am.
May update for fun (along with another little secret) in the days ahead.
Thanks for the positive comments-- very often, the early stages of a game have me messing around with a new mechanic or a form of art, and the story develops out of this. That's a bit how this one started, with the movement animation, which is being incorporated into QFTX2 as well.