Let me messsge you privately. Are you on Discord or elsewhere?
intellikat
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I may not have allowed for a second syringe to be used in your case… let me take a look and see. Alternately, if playing the remastered version, you can restart from the beginning of Act Three. If you have this version, let me know. I can also create an updated version to get around this situation when stuck.
Yes, that’s right. If you toss the keycard at that point you are stuck and need to reload. But anyone who throws a keycard away amidst such dangers must be tired of living anyway!
If you used the syringe on Suave Blanc and successfully answered his questions, he will give you the L3 keycard. If you fail the questions, he will slump back into his state and you will be unable to proceed, requiring a reload before the failed questioning.
intellikat here. Writer and artists. Mediocre coder. Looking for a team to jam with. https://intellikat.itch.io/
Thanks for the high praise and thank you for venturing into Pine Island! You’re getting well into the adventure now.
Since that water is so, so cold you will need the appropriate gear to enter and retrieve the case. Have you hunted around on the next level down in the facility using your L2 keycard? Beyond the beam defenses?
For anyone who has progressed far into the game (or won it), feel free to support future adventurers by adding to the walkthrough guide found here: https://playdate-wiki.com/wiki/Pine
Hey there! Congratulations on progressing so far.
The terminal allows you to cycle through three images which have been referenced in the game thus far. Each are three- or four-letter words or acronyms. The trick is to know enough of the alien alphabet to spell these words or phrases. Do you remember where this alien language has been seen previously in the game?
That is correct... the Spirit may know you've been there before...
I actually wanted to clarify that a bit more AND add a purely good ending but ran out of time, as I turn into a ware-wolf every Halloween at 12am.
May update for fun (along with another little secret) in the days ahead.
Thanks for the positive comments-- very often, the early stages of a game have me messing around with a new mechanic or a form of art, and the story develops out of this. That's a bit how this one started, with the movement animation, which is being incorporated into QFTX2 as well.
Hi! Thanks for the report.
This is definitely a known issue we found on one of the passes before the remastered release this month. Are you playing the most recent version of the game (the remastered version in one .pdx file instead of three)? I took a look just now at the issue in the most recent build and it looked to have been updated.
Let me know and I'm happy to support you getting back to adventuring.
Yes, all three acts are combined into one .pdx game file. Pine.pdx is the file you will want to sideload. You will need to remove the older, separated versions from your device through your Playdate account if you want the remastered version to be the one you now solely play. It will not replace the others automatically.
Thanks for your question and your playing!
Which fence area? Have you looked at the walkthrough? https://playdate-wiki.com/wiki/Pin












