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(1 edit)

This is a fantastic tool, thanks for sharing.

I do have a question though, if I wanted the tooltip to be conditional, how would I go about that? Say, if after the player has progressed far enough into the game, I don't want the word "elf" to show tooltips anymore because they've become familiar with the term, how do I avoid triggering the tooltip?

EDIT: Nvm, I managed to set that up myself, once again thanks so much for this resource, it's exactly what i needed!

Sorry for the late reply, but I'm glad you worked it out! I'll add this to my list of possible future updates for when I get time to come back to this code!