Would you guys ever consider adding more bad endings like with Mindalu? I just find the concept really hot lol, especially with how you wrote that one
I am glad to hear you enjoyed the bad ending with Mindalu, hehe. More bad endings are planned. We are currently still in the middle of rewriting the game engine; we want to properly convey failure states before you become a "dead man walking" in order to avoid frustrations.
There is a scrapped "strike system" we used to have, but I have been thinking of reintroducing it as an optional feature, but we're still working on these features as we speak.
More bad endings will most likely come with Day 11 and so.
Baku