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(+2)

Fun little game! It was great to combine towers and see what the next one was. However, the cost per tower quickly outran the income from each round, and since cost per tower increases every round, incomes never caught up. I found by the mid 20's I was never going to be able to afford a new tower. Highest I got was round 34 and biggest combination was the bigger waretree

(2 edits) (+1)

I do acknowledge the absurdity of the cost increase, it was a way to hinder the player and to balance out the fact that the random towers you can buy persists throughout runs. We did lack the time to fully playtest and balance. Will update the game after the gamejam restriction period :)