Well since there is no official bug report thread may as well toss in what I've found so far:
--When I ran the tutorial my PC (in game) had no tabs to click on. When learning about the new floppy disk and zip drive system I couldn't go to viewer because of the lack of tabs and thus couldn't learn about them there. Might have been related to me throwing the PC tower across the room to see what would happen to the new setup.
-- My zip drive bugged and became a giant Error model that the game no longer recognized as a zip drive. It was in the port when I was out gathering the dish codes and also in there while I saved and reloaded. When I returned I tried to eject it and the error model fell out of the port. I had to buy a new one to finish my day and now I have a giant glowing error model on my loading dock I can't get rid of because it won't let me hold it to send on the drone.
--Possibly a bug or maybe a feature? Bao is crazy demanding now. It's my fifth day on the job and I'm currently at 24 signals he's asked for. He's asked for 5 daily except one where he was feeling merciful and only wanted 4. It's the first week, nothing is upgraded yet and I've trashed my ATV already trying to rush to get the codes on top of it. I barely have time to clean or explore. Did I miss the change log where it noted Bao is now 50% more of a slave driver?
Otherwise nothing major found yet, update's been fun. New control scheme is a little bit to get used to but it's fine. The delay to preform some actions that used to be instant is the biggest hitch. I tweaked the hold time to be .015 sec and that seemed like the best compromise. Aside from constantly shifting the flashlight focus level since I'm used to holding F and one incident where I ate a poisonous mushroom because I held the key a moment too long while trying to grab the thing it's worked out.
Loving 9.0!