So, this is super random, and I think falls entirely into a "just thinking out loud about something I think would be neat" thing than a "this is a request you should take seriously", but given the quantity of brainwashing/trickery/etc. that happens to our sweet protagonist if it's permitted, I am a little sad that it seems like the Emperor's (least?) favorite priestess is quite so willing to accept your disinterest in her proposition, given that she apparently doesn't listen to the Emperor (or anyone else) who tells her not to do it (at least, so far as I can tell, maybe there's some scene related to this that already exists that I didn't run into).
In particular, I think it would make for interesting character narrative making if a "research focused virgin" or "lesbian, girls only!" Erica (IE: That's how the player is playing the character and making choices with the understanding that those are Erica's goals, role playing, as it were), could be pestered by the priestess to just hear her out, let her convince her, really think about how special and attractive the Emperor is, what it'd be like to be his Empress, etc. etc. and prayer blast her while her head was full of those thoughts, given that the Harem route already seems to suggest that the prayer and everything made Erica go totally head over heels for the Emperor to the point where she's unable to distinguish its effects from however she might have felt before.
Maybe it's a little out of character for the priestess (... Maybe not given her apparent scheme to manipulate her girlfriend into carrying 5 kids while she also carries 5 kids, perfectly aware that the court magician is too in love with her to resist despite the fact that it's not what she'd want otherwise), or the goddess, but in my head it'd be an interesting little variant on how to start that subplot for a character who wants to RP "not just agreeing to be goddess brainwashed, that seems like kind of a strange thing for my character to just say yes to" but... You know, probably likes involuntary mind control if they're playing this game.
On a barely related note: Is there any way to know what the "slut reputation" value of an action is without cracking open the save file? ... And does it matter outside of the one guy in the slums and the priestess's comment?
... Also, while making unreasonable requests for features (well, okay, making suggestions you're free to ignore, but those're sort of like requests if you look at them sideways), I do kinda wish the scheduling at your house was a little more generous. Like, maybe the "friction" of it is supposed to be the point, that you're "spending effort" to do it, but being able to snap to, say, the place where you take care of your kids in the morning/afternoon to save you a number of loading screens of walking (in one direction, at least) would be nice? While you'd still have to walk back to wherever you want to spend the first time slot, it'd be less tedious than setting your "start of day" thing to, like, the inn, walking out, walking down, etc. etc. Since the game seems to want "visiting your kids if you got them" to be part of your daily routine (as they get sad if you don't, and you get minor buffs eventually if you do), it being integrated into the thing that lets you create daily routines feels... Natural? I dunno. Similarly, while I don't know that there necessarily needs to be more places you can fast travel to, given that using the fast travel is part of getting scenes, and even unlocking at least one character's interactions, and so on, I've often found using it a bit cumbersome? Frequently finding the nearest fast travel sign, remembering where the right spot to jump to, and then walking another screen or w/e over to get to where I'm going just ends up feeling not that much faster than walking manually, so a few more "start fast traveling here" signs, even if they're one way, seems like they couldn't hurt? Because I mostly fast travel either to get to the Bazaar, or specifically to fish for scenes, which seems not... Quite correct? Also, "leave the city" as a fast travel option seems like it could be useful if you were going to add one?
Edit: Oh, random bonus thing? Problem? Somethin'? If you get caught by the Orc and start doing the "Queen" related tasks with the seer, while the game is perfectly capable of recognizing when you've ID'd the girl you're supposed to snag in the tavern, with the 3 check marks and such, I cannot, presently, figure out what to do from there. My instinct was to go back to Navarra, but she just tells me who I'm looking for, talking to who I'm looking for doesn't give me any options, and I don't have any key items or spells that seem like they do anything? Maybe this part just isn't finished, obviously (as the walkthrough notes that the content terminates after some sex scenes, maybe that's here?), but if it there IS some way to progress once you have the girl ID'd its sufficiently unintuitive I can't figure it out, and if there isn't some way to progress some notice of that fact would've been nice.