Thanks! I will optimize the interactive prompts to allow players to explore more effectively. Regarding the lighting, I have tried a slightly brighter ambient light, but it will still allow the scene to be clearly visible even in situations like a power outage. (A friend of mine tried a brighter version and could clearly see how the ghouls in the cage "teleported" and moved out.) Anyway, I will do my best to improve and optimize this game when I have time in the future.