I really enjoyed this game! The 3D models of the enemies and overall assets look great they give the world a lot of personality. The camera effect in the main menu was also a really nice touch and made the presentation feel more polished. The concept itself is genuinely cool and original.
The gameplay feels promising, and there’s a solid foundation here. I did find myself a bit unsure of what to do after picking up the bomb. I knew the main goal was to destroy a building, but it wasn’t clear where to go next.
Areas for Improvement
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Clearer Objectives: Adding some simple guidance, like arrows, icons, or a small objective marker, would go a long way in helping players know where to head next.
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Background Music: A bit of ambient or thematic background music would really bring the experience to life. Music has a huge impact on immersion — it can make the atmosphere feel richer and more memorable.
Overall, this was a really enjoyable experience with tons of potential. With just a few small tweaks, it could easily feel even more polished and engaging. Great job!