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(+1)

A bit hard to get into, but it's pretty good if you like visual novels and/or seeing Akyuu and Kosuzu's bond.

So right now, the balance is broken is a "how does this even play" way.

by an option not yet available, which probably makes reaching the good ending harder or maybe even impossible;
and also by the clock which doesn't force you into the next day, which funnily enough, will allow you to do as many actions within a day as you want.

I've seen endings 1, 2, and 3, which are bad endings and easy to get - and ending 5, which looks like a neutral ending. 
And I didn't unlock ending 4 yet. I have reasons to believe it's the good ending I mentioned earlier, so I won't be seeing it soon, which is a shame.

Also the game could use a skip button for dialogues, for new playthroughs.


I hope the game gets updated with the fixes and the option it needs, the writer poet vibe and the time management concept are actually good on paper. So I'll definitely play again once an update's out.