To be honest, I'm not sure what I just played. There was a massive block of text at the start, which I absolutely couldn't be bothered to read, so I skipped it, and then spent 2 minutes trying to work out the incredibly unintuitive controls. Once I did, I immediately got slain by a knight. Really good ambience and vibes though.
If you were looking to take the game further, I would split up the massive block of text into several short lines in a cutscene (think of the cutscenes in Zelda BotW or TotK). I would then rework the controls, and add sound effects to the player. I would also maybe add some background music and make it clearer what is happening when the player dies.