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(2 edits)

Some testing notes: Changing the preloaded spawn map to a different one with fewer (or no) events doesn't resolve the issue. Not preloading any maps resolves the issue (but causes my other below issue to come back, so isn't an option). Changing the plugin order in the list doesn't change anything (either making it first or last in the list overall). The number of spawn maps to preload doesn't affect it. While I do have other plugins enabled, which ones are or aren't seems to have no effect, though having many enabled makes this more common. If I enable different blocks of like 30 plugins, the crash will happen no matter which ones I enable. I think maybe it could have trouble loading the spawn maps when there is a lot of other stuff also loading from other plugins.