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Love it, great idea!

I have some feedback on the gameplay: Personally, I would like the gameplay to be a bit faster, perhaps through more damage from the start and the removal of the "pull ball feature".

You should definitely keep working on this idea!

Thank you for the constructive and valuable feedback. For me personally the game provides the most fun when the pacing increases too. During the devlopment I had my "developer mode" where I could just smash through the walls and get even stronger. The more chaos, the more fun. We are actually considering building up on the general restricted movement idea, but yeah the balancing should beoverhauled to a great extent. Thank you for your comment