Thank you for the feedback and hosting the game jam, we had a ton of fun (and a little bit of frustration due to some UI bugs).
Sentinel Dev
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Thank you for the constructive and valuable feedback. For me personally the game provides the most fun when the pacing increases too. During the devlopment I had my "developer mode" where I could just smash through the walls and get even stronger. The more chaos, the more fun. We are actually considering building up on the general restricted movement idea, but yeah the balancing should beoverhauled to a great extent. Thank you for your comment
Wow super polished and consistent. I like how it appears to be totally easy in the beginning but coming towards the last 5-3 animals it gets incredibly hard to spot them. Great idea for a game jam and congrats on finishing a game to all extents in that short amount of time (we all know that´s the hardest challenge at a game jam) with that quality level.
