Thank you so much for the feedback! Your tutorials were how I taught myself how to make VR games in the first place, so this comment seriously made my day.
I will clarify however, that while I have created several of my own original monster models, I did not create this one completely from scratch. It's what I call one of my "Frankenstein originals" - where I take several different assets, cut them into pieces, and then stitch them back together. For example, in this case, I took the head/neck of one dragon model, the body of a turtle, and a tail from a third dragon.
You can see a list of the models I used here, right at the top of the page - just so the original authors can get full credit for their work!
I see it as a kind of fun challenge, where I take elements from several authors and very different art styles, and try to find a way to turn it into something that works as a cohesive whole, while still maintaining a little bit of that surreal mismatched quality. I did do all the retopology, rigging, weight painting, and animation myself though, so I'll at least take credit for that part. :')
I 100% agree on the lighting and audio, and I'll definitely be taking this feedback into consideration if I ever have a go at this project again. Thanks so much for the feedback, and for hosting such an awesome game jam. Looking forward to the next one!