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(1 edit)

That's cool. I didn't remember anything so I replayed the demo for you (to completion this time) and it really is solid and I would love for this to be completed. The gunplay is crunchy and has a good starting firing rate, the aesthetics of both the character design and enemies are interesting and the mechanics that are on offer are solid - I also thought it was an interesting touch for a robot to not start with a jump. What's there is absolutely solid I think you'd absolutely find an audience (including me) if you'd take this to completion. 

I only have two points of improvement for now:

  • No map
  • The icons representing LB & RB when you get abilities are honestly crap, it just looks like a curved line and could represent anything. Ditch the aesthetic when it comes to button prompts and just give the actual button, ok.