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not new that it’s a hit-or-miss on stat raising genre for me, but this one hit and ticked the nostalgia boxes of princess maker goldies era that pushed me all fired up for the girl’s best/good end (have yet to get it since yknow, i could only buy enough for one of that tool so

SPOILhad to separate with my daughter and then it was supposed to be reunion after those 10+ years? kinda cliffhanger.)
did the story went as far up to there for now? i’d be excited to see it gets expanded, or your another one from the frankengirl, either both has potential.

the beginning of repeating deaths suprisingly brought me back to times of watching a death time-loop genre like rezero and when they cry.. it was interesting to see how it unfolded from all the way just encountering, experiencing a one-time strange event to having to accept there were monsters looming your back, getting introduced to this hunting organization before meeting ‘the daughter’, was expecting she would spare us from going through those deaths lol but at least points for monster knowledge(+free trauma). couldve been worse, ig.

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I'm so glad you enjoyed it! I am planning to expand it to a full release.  The full game will go until she is 18 and have crafting and hunting.  Since this was made in a month + 17 days of editing afterwards there's  a lot I couldn't include that will be in the full version. 

Lol, it's great that you got the trauma achievement.  It's a fun little bonus + debuff.

The ending is definitely supposed to be a bit of a cliffhanger just for this version of the game.

Yes, I'll definitely be working on Oddity and FrakenGirl in the future. Right now FrakenGirl is low on the list but Oddity is towards the top.

You'll be seeing some new games from me soon but I'll still be working on Oddity in the background.