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I'm so glad the performance wasn't an issue. I recently upgraded my GPU and knew from experience just how bad an Unreal game can be. I didn't actually use Lumen, which I feel is the main bottleneck for people, so lighting was partly baked and partly simulated using Unreal's older method.

It's interesting to hear your experience with the environment, not knowing the mess that it is when viewed from a level editor perspective, lol. I'm glad you liked it. The stairs probably weren't even attached to the walls at some points, to be honest; I remember fixing a few instances like that, where I just wasn't paying enough attention, lol.

I'm glad you liked the humor. I've always been a fan of how Portal 1 and 2 did a similar type of deadpan humor mixed with a bit of scifi horror.

I'm glad you enjoyed the walk. Thanks for playing.

And, shhhh, OSHA need not know.