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Yes 4.14.2 is the current latest

Do you have a screenshot of what the crash is?

Well I copied it onto my clipboard. Want me to paste it here?

(1 edit)

yeah

You can also report on Github too:

https://github.com/JMature2099-82/MetalOpsPremonitions

OS: Windows 10 (NT 10.0) Build 19045

    

GZDoom version g4.14.2

W_Init: Init WADfiles.

adding C:/Users/Shadow/Downloads/DOOM Mods/gzdoom-4-14-2-windows/gzdoom.pk3, 692 lumps

adding C:/Users/Shadow/Downloads/DOOM Mods/gzdoom-4-14-2-windows/game_support.pk3, 3308 lumps

adding C:/Users/Shadow/Downloads/DOOM Mods/DOOM2.WAD, 2919 lumps

adding D:/SteamLibrary/steamapps/common/Ultimate Doom/rerelease/id24res.wad, 530 lumps

adding C:/Users/Shadow/Downloads/DOOM Mods/gzdoom-4-14-2-windows/game_widescreen_gfx.pk3, 214 lumps

adding C:/Users/Shadow/Downloads/DOOM Mods/ZDL-3.2.2.2-stable/ActOfViolence/MetalOpsPremonitions/MetalOpsPremonitions2_5.pk3, 4050 lumps

adding C:/Users/Shadow/Downloads/DOOM Mods/BDAEL/mapsofchaos-hc.wad, 678 lumps

adding C:/Users/Shadow/Downloads/DOOM Mods/ZDL-3.2.2.2-stable/ActOfViolence/gearbox-0.7.3.pk3, 77 lumps

adding C:/Users/Shadow/Downloads/DOOM Mods/bd21monstersonlyfix/bd21monstersonlyfix.pk3, 9900 lumps

S_Init: Setting up sound.

I_InitSound: Initializing OpenAL

  Opened device IOpenAL Soft on Speakers (Virtual Audio Device (WDM) - ShadowVirtualSpeaker)

  EFX enabled

Music "orb" not found

I_InitInput

I_StartupMouse

I_StartupKeyboard

I_StartupXInput

I_StartupRawPS2

I_StartupDirectInputJoystick

Vulkan device: INVIDIA RTX A4500

Vulkan device type: discrete gpu

Vulkan version: 1.4.312 (api) 581.60.0 (driver)

Max. texture size: 32768

Max. uniform buffer range: 65536

Min. uniform buffer offset alignment: 64

Resolution: 1920 x 1080

I_Init: Setting up machine state.

CPU speed: 2800 MHz

CPU Vendor ID: AuthenticAMD

  Name: AMD EPYC 7543P 32-Core Processor 

  Family 25 (25), Model 1, Stepping 1

  Features: SSE2 SSE3 SSSE3 SSE4.1 SSE4.2 AVX AVX2 F16C FMA3 BMI1 BMI2 HyperThreading

V_Init: allocate screen.

ST_Init: Init startup screen.

Checking cmd-line parameters...

S_InitData: Load sound definitions.

G_ParseMapInfo: Load map definitions.

Texman.Init: Init texture manager.

ParseTeamInfo: Load team definitions.

LoadActors: Load actor definitions.

IScript warning, "bd21monstersonlyfix.pk3:tokens.txt" line 1227:

ITried to define class 'timer' more than once. Renaming class to 'timer@bd21monstersonlyfix.pk3@tokens.txt'

IScript warning, "bd21monstersonlyfix.pk3:casing.txt" line 220:

ITried to define class 'PistolCasing' more than once. Renaming class to 'PistolCasing@bd21monstersonlyfix.pk3@casing.txt'

IScript warning, "bd21monstersonlyfix.pk3:casing.txt" line 366:

ITried to define class 'ShotgunCasing' more than once. Renaming class to 'ShotgunCasing@bd21monstersonlyfix.pk3@casing.txt'

IScript warning, "bd21monstersonlyfix.pk3:casing.txt" line 521:

ITried to define class 'EmptyCell' more than once. Renaming class to 'EmptyCell@bd21monstersonlyfix.pk3@casing.txt'

IScript warning, "bd21monstersonlyfix.pk3:fire.txt" line 1:

ITried to define class 'FlameTrails' more than once. Renaming class to 'FlameTrails@bd21monstersonlyfix.pk3@fire.txt'

IScript warning, "bd21monstersonlyfix.pk3:fire.txt" line 61:

ITried to define class 'SmallFlameTrails' more than once. Renaming class to 'SmallFlameTrails@bd21monstersonlyfix.pk3@fire.txt'

IScript warning, "bd21monstersonlyfix.pk3:lostsoul.txt" line 54:

IBad hex number: no

IScript warning, "bd21monstersonlyfix.pk3:fireworks.txt" line 814:

ITried to define class 'FireworkSFXType1' more than once. Renaming class to 'FireworkSFXType1@bd21monstersonlyfix.pk3@fireworks.txt'

IScript warning, "bd21monstersonlyfix.pk3:fireworks.txt" line 842:

ITried to define class 'FireworkSFXType2' more than once. Renaming class to 'FireworkSFXType2@bd21monstersonlyfix.pk3@fireworks.txt'

IScript warning, "bd21monstersonlyfix.pk3:zombiemen.txt" line 1440:

IUnknown class name 'BodyRemovalThing' of type 'Actor'

IScript warning, "bd21monstersonlyfix.pk3:sergeants.txt" line 1186:

IUnknown class name 'BodyRemovalThing' of type 'Actor'

IScript warning, "bd21monstersonlyfix.pk3:comando.txt" line 773:

IUnknown class name 'BodyRemovalThing' of type 'Actor'

IScript warning, "bd21monstersonlyfix.pk3:imps.txt" line 1248:

IUnknown class name 'BodyRemovalThing' of type 'Actor'

IScript warning, "bd21monstersonlyfix.pk3:demons.txt" line 515:

IUnknown class name 'BodyRemovalThing' of type 'Actor'

IScript warning, "bd21monstersonlyfix.pk3:knight.txt" line 669:

IUnknown class name 'BodyRemovalThing' of type 'Actor'

IScript warning, "bd21monstersonlyfix.pk3:baron.txt" line 795:

IUnknown class name 'BodyRemovalThing' of type 'Actor'

IScript warning, "bd21monstersonlyfix.pk3:spiders.txt" line 307:

IUnknown class name 'BodyRemovalThing' of type 'Actor'

IScript warning, "bd21monstersonlyfix.pk3:revenant.txt" line 773:

IUnknown class name 'BodyRemovalThing' of type 'Actor'

IScript warning, "bd21monstersonlyfix.pk3:mancubus.txt" line 513:

IUnknown class name 'BodyRemovalThing' of type 'Actor'

IScript warning, "bd21monstersonlyfix.pk3:cacodemo.txt" line 445:

IUnknown class name 'BodyRemovalThing' of type 'Actor'

IScript warning, "bd21monstersonlyfix.pk3:archvile.txt" line 332:

IUnknown class name 'BodyRemovalThing' of type 'Actor'

IScript warning, "bd21monstersonlyfix.pk3:cyberdemon.txt" line 235:

IUnknown class name 'BodyRemovalThing' of type 'Actor'

IScript warning, "bd21monstersonlyfix.pk3:mastermind.txt" line 235:

IUnknown class name 'BodyRemovalThing' of type 'Actor'

IScript warning, "bd21monstersonlyfix.pk3:belphegor.txt" line 188:

IUnknown class name 'BodyRemovalThing' of type 'Actor'

IScript warning, "bd21monstersonlyfix.pk3:dyingguys.txt" line 162:

IUnknown class name 'BodyRemovalThing' of type 'Actor'

IScript warning, "bd21monstersonlyfix.pk3:dyingguys.txt" line 1168:

IUnknown class name 'BodyRemovalThing' of type 'Actor'

I26 warnings while parsing scripts

IUndefined drop item class AssaultShotgun referenced from actor STSSGReplacer

IUndefined drop item class SSG referenced from actor STSSGReplacer

IUndefined drop item class SSG referenced from actor STSSGReplacer

IUndefined drop item class SSG referenced from actor STSSGReplacer

IUndefined drop item class GrenadeLauncher referenced from actor STRocketLauncherReplacer

IUndefined drop item class Rocket_Launcher referenced from actor STRocketLauncherReplacer

IUndefined drop item class Rocket_Launcher referenced from actor STRocketLauncherReplacer

IUndefined drop item class Rocket_Launcher referenced from actor STRocketLauncherReplacer

IUndefined drop item class BFG10K referenced from actor STBFGReplacer

IUndefined drop item class BIG_FUCKING_GUN referenced from actor STBFGReplacer

IUndefined drop item class BIG_FUCKING_GUN referenced from actor STBFGReplacer

IUndefined drop item class BIG_FUCKING_GUN referenced from actor STBFGReplacer

IUndefined drop item class Railgun referenced from actor STPLasmaRifleReplacer

IUndefined drop item class Plasma_Gun referenced from actor STPLasmaRifleReplacer

IUndefined drop item class Plasma_Gun referenced from actor STPLasmaRifleReplacer

IUndefined drop item class Plasma_Gun referenced from actor STPLasmaRifleReplacer

IUndefined drop item class DemonStrengthRune referenced from actor BrutalStealthRevenant

IUndefined drop item class DemonStrengthRune referenced from actor BrutalStealthFatso

IUndefined drop item class DemonStrengthRune referenced from actor BrutalStealthHellKnight

IUndefined drop item class DemonStrengthRune referenced from actor BrutalStealthDemon

IUndefined drop item class DemonStrengthRune referenced from actor BrutalStealthCacodemon

IUndefined drop item class DemonRuneMix referenced from actor BrutalStealthBaron

IUndefined drop item class DemonRuneMix referenced from actor BrutalStealthArchvile

IUndefined drop item class DemonStrengthRune referenced from actor SuperMastermind

IUndefined drop item class DemonStrengthRune referenced from actor GreatCyberdemon

IUndefined drop item class DemonStrengthRune referenced from actor CyberdemonBoss

IUndefined drop item class DemonStrengthRune referenced from actor VanillaCyberdemon

IUndefined drop item class DemonStrengthRune referenced from actor VanillaSpiderMastermind

IUndefined drop item class DemonRuneMix referenced from actor VanillaArchvile

IUndefined drop item class DemonStrengthRune referenced from actor VanillaFatso

IUndefined drop item class DemonStrengthRune referenced from actor VanillaRevenant

IUndefined drop item class DemonStrengthRune referenced from actor VanillaCacoDemon

IUndefined drop item class DemonStrengthRune referenced from actor VanillaHellKnight

IUndefined drop item class DemonRuneMix referenced from actor VanillaBaronOfHell

IUndefined drop item class DemonStrengthRune referenced from actor VanillaSpectre

IUndefined drop item class DemonStrengthRune referenced from actor VanillaDemon

IUndefined drop item class RifleSpawner referenced from actor VanillaZombieman

IUndefined drop item class DemonStrengthRune referenced from actor Titan

IUndefined drop item class DemonStrengthRune referenced from actor TheSpiderMastermind

IUndefined drop item class DemonStrengthRune referenced from actor TheCyberdemon

IUndefined drop item class DemonRuneMix referenced from actor DyingArchvileNoArm

IUndefined drop item class DemonRuneMix referenced from actor TehArchvile

IUndefined drop item class DemonStrengthRune referenced from actor PainElemental1

IUndefined drop item class DemonStrengthRune referenced from actor Cacodemon_

IUndefined drop item class DemonStrengthRune referenced from actor Volcabus

IUndefined drop item class DemonStrengthRune referenced from actor Mancubus

IUndefined drop item class DemonStrengthRune referenced from actor Revenant1

IUndefined drop item class DemonRuneMix referenced from actor BaronBoss2

IUndefined drop item class DemonRuneMix referenced from actor BaronBoss1

IUndefined drop item class DemonRuneMix referenced from actor BaronofHell2

IUndefined drop item class DemonStrengthRune referenced from actor HellKnight2

IUndefined drop item class SuperBlurSphere referenced from actor Spectro

IUndefined drop item class DemonStrengthRune referenced from actor Spectro

IUndefined drop item class DemonStrengthRune referenced from actor ArmlessDemon

IUndefined drop item class DemonStrengthRune referenced from actor BullDemon

IUndefined drop item class SMGSpawner referenced from actor SMGGuy

IUndefined drop item class CLIP1Drop referenced from actor DeadNonsolidTwitch

IUndefined drop item class CLIP1Drop referenced from actor NSHangingLeg

IUndefined drop item class CLIP1Drop referenced from actor Meat3C

IUndefined drop item class CLIP1Drop referenced from actor HangingLeg

IUndefined drop item class CLIP1Drop referenced from actor Meat2C

IUndefined drop item class CLIP1Drop referenced from actor NSHangingPairOfLegs

IUndefined drop item class CLIP1Drop referenced from actor NSHangingBody

IUndefined drop item class CLIP1Drop referenced from actor HangingPairOfLegs

IUndefined drop item class CLIP1Drop referenced from actor HangingBody

IUndefined drop item class CLIP1Drop referenced from actor DeadBloodyTwitchC

IUndefined drop item class CLIP1Drop referenced from actor DeadBloodyTwitchB

IUndefined drop item class CLIP1Drop referenced from actor DeadBloodyTwitch

IUndefined drop item class Shells referenced from actor ImpaledMarineAlive1d

IUndefined drop item class Clips referenced from actor ImpaledMarineAlive1d

IUndefined drop item class CLIP1Drop referenced from actor ImpaledMarineAlive1d

IUndefined drop item class Shells referenced from actor ImpaledMarineAlive1c

IUndefined drop item class Clips referenced from actor ImpaledMarineAlive1c

IUndefined drop item class CLIP1Drop referenced from actor ImpaledMarineAlive1c

IUndefined drop item class Shells referenced from actor ImpaledMarineAlive1b

IUndefined drop item class Clips referenced from actor ImpaledMarineAlive1b

IUndefined drop item class CLIP1Drop referenced from actor ImpaledMarineAlive1b

IUndefined drop item class Shells referenced from actor ImpaledMarineAlive1a

IUndefined drop item class Clips referenced from actor ImpaledMarineAlive1a

IUndefined drop item class CLIP1Drop referenced from actor ImpaledMarineAlive1a

IUndefined drop item class Shells referenced from actor ImpaledMarineAlive2d

IUndefined drop item class Clips referenced from actor ImpaledMarineAlive2d

IUndefined drop item class CLIP1Drop referenced from actor ImpaledMarineAlive2d

IUndefined drop item class Shells referenced from actor ImpaledMarineAlive2c

IUndefined drop item class Clips referenced from actor ImpaledMarineAlive2c

IUndefined drop item class CLIP1Drop referenced from actor ImpaledMarineAlive2c

IUndefined drop item class Shells referenced from actor ImpaledMarineAlive2b

IUndefined drop item class Clips referenced from actor ImpaledMarineAlive2b

IUndefined drop item class CLIP1Drop referenced from actor ImpaledMarineAlive2b

IUndefined drop item class Shells referenced from actor ImpaledMarineAlive2a

IUndefined drop item class Clips referenced from actor ImpaledMarineAlive2a

IUndefined drop item class CLIP1Drop referenced from actor ImpaledMarineAlive2a

IUndefined drop item class Shells referenced from actor ImpaledMarineAlive2

IUndefined drop item class Clips referenced from actor ImpaledMarineAlive2

IUndefined drop item class CLIP1Drop referenced from actor ImpaledMarineAlive2

IUndefined drop item class Shells referenced from actor ImpaledMarineAlive1

IUndefined drop item class Clips referenced from actor ImpaledMarineAlive1

IUndefined drop item class CLIP1Drop referenced from actor ImpaledMarineAlive1

IUndefined drop item class Shells referenced from actor DeadLiveStick

IUndefined drop item class Clips referenced from actor DeadLiveStick

IUndefined drop item class CLIP1Drop referenced from actor DeadLiveStick

IUndefined drop item class Shells referenced from actor DeadDeadStick

IUndefined drop item class CLIP1Drop referenced from actor DeadDeadStick

IUndefined drop item class Clips referenced from actor DeadDeadStick

script parsing took 2707.66 ms

Usage: defaultbind <key> <command>

Execution could not continue.

Script error, "MetalOpsPremonitions2_5.pk3:gldefs" line 105:

Unknown tag: intensity

Here you go. ^^;

I'll fix it now. I guess the GLDEFs intensity only works on dev builds of GZDoom 4.15.  I will fix this now and I will likely convert the gun light code to A_AttachLight.

Fixed it. You can redownload it now.

Thank you so much.

Oh there is a new build of GZdoom?