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(1 edit) (+4)

This actually caught me out just as I was uploading! Did almost all the development for the game in Firefox on Linux, but seems like there's a specific issue with itch and godot mouse capture. I added a comment to an issue I found on GitHub about it - if there are any developments I'll update: https://github.com/godotengine/godot/issues/51810


(In the meantime, it worked for me when I played in fullscreen, at least)

I'm also on Linux, strange it doesn't reveal itself until it's being hosted on itch.

Thanks for the tip - I'll run in fullscreen so I don't have to use Edge again.