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(+1)

I think what u were seeing with the FOV being off is the camera's movement being dampened a bit, which maybe I overdid it but apparently no one else had a problem with it. I think the framerate balanced out eventually because it loaded the rest of the map but idk, I didn't experience it until I tested the build a while later, i'm glad you enjoyed it tho <3

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Yeah maybe it was the camera movement like you say, but I think it actually added to the horror experience as the movement felt almost unnatural (in a good way!)