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I love the concept behind the game and it's style! It very much reminds me of old Resident Evil games, so you really nailed it with that. 

That being said, there are a few things that could be improved, such as:

- The camera. It's quite disorienting when switching between angles at times, and makes the movement kinda confusing. It could just be me not being used to playing games with that camera style though, but I still thought I should mention it.

- Motion blur is a bit strong. It'd be cool to either tone it down a little or have the option to turn it off completely.

- The combat could be more challenging. I found that if I just hit the monsters over and over, they can't really do anything, making them more of an obstacle than a threat. This could be fixed by just increasing the number of enemies that spawn. At most, I had to fight 2 enemies at once, and they were both pretty easy to deal with, it just took more time.

- Because of the easy combat, the health items also became pretty useless for how many there were. I had to use only one throughout the whole game, and that's only because I took damage once. Having an item that restores stamina would have been a nice addition and very beneficial. I also found a bug where the prompts for certain healing items would stay on screen, despite me moving to another room.

Other than that, the puzzles were simple yet enjoyable, and the game was fun to play! Would love to see it expanded!

Thank you for playing our game and for your feedback. We hadn't noticed the bug with taking healing items, but it will be fixed, along with the camera angles, difficulty, and puzzles. Of course, we want to make a more complete and expanded version. Regards.

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Sure thing! I look forward to playing it again once the expansion is complete!