Accidentally backed out without having saved (maybe add an autosave feature?), and while I know very little touhou and so got a lot of those questions wrong, this game actually made me start to like riddles? Which is kind of insane given I usually hate them because of how vague they are in most media, but consolidating them to a multiple choice helps a *lot*.
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Oh, sorry about that. There is normal saving, but I dislike 'forcing' auto-saves on people which is why I didn't implement them. I might add it in the future as an option though.
Glad you liked my quiz style: it's based on Microsoft Encarta 96's Mindmaze, which let you do 2 attempts at a 4-choice question, and with no real punishment for failing them. The only thing it didn't have was explanations for the answers, which I felt were very important for a game about knowledge and why I added them in this game. It's important to explain why the answer is what it is, after all...well, except for some of the few free-win riddles I put in, of course, hahaha.
Thanks for playing!
That's fair, and I'd argue it's less of an issue when it's a game as an application, so part of that is on me for playing specifically the webapp version.
And I didn't think about it before, but yeah the explanations were also something that made me enjoy the riddles more: Even if I got it wrong I at least learned the reason why, and the dialog was usually pretty charming to boot.