The atmosphere and environment art here was some of the best I’ve seen. This is how you make a great walking simulator. My favorite part was the conveyor belt scene. The narrator was also an awesome touch. My only issue was the ending, the yell sound effect was a little goofy lol. Maybe it would be better if we were dropped into a huge pit of sawblades rather than them just being in front of us. I’d love to see this concept get developed further, great work!
Viewing post in The Walk jam comments
Dropping would have made more sense, or maybe Mission Impossible style, the sawblades are above you, or something. To be honest, the ending was rushed. This was not originally meant to be a walking simulator, but partway through, I realized my puzzle mechanics were brutally dumb, and shifted towards a more atmospheric walking experience.
I'm glad you still enjoyed it. Thanks for playing.