I like the concept behind this game a lot! The art and visuals are very nice and so is the creepy atmosphere. The monster design is also very impressive and unsettling, especially when you see it through the fog in the distance.
Gameplay feels nice, but it is a bit confusing early on, since there's seemingly nothing else to do other than wait for the monster to get you and restart the game with newly added items. The initial jumpscare really got me, but the monster became much less scary each time I respawned, because I needed it to kill me in order to progress. I really think that the game would've greatly benefited from exploring different options for the knight to progress through death, and kept the monster as a constant threat to end the game.
The addition of multiple endings was a great choice, even though I couldn't figure out how to get the ending 2.
I had fun playing! Great work!