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(2 edits) (+1)

I have never heard of cube escape. I'll have to check it out sometime.

The real Inspirations I had were the Don't escape games mainly 1, Warioware, the base sit and stay alive idea of FNaF, and a little bit of energy from Junji Ito brand of psychology horror. (Not sure how much that last one can be seen in the game itself but it's what I was thinking of when I had the idea and all.)

Also yeah, the game is a tad janky, I know.. I'm an artist first and learned programmer to make games so I've never been the best at it. That bug with the game not resetting right has been.. Well bugging me, I plan to work on the game more after voting is done, I tell you, that's going to have the FIRST thing that gets done.

So yeah, I'm glad you enjoyed it, thank you.