So uh firstly the instructions ingame is weird since the first area has nothing, 2nd area has movement control and door control.(Incase you are wondering, no I did not get stuck, before this I played Shroom Collector and figured the controls were similar here.)
Secondly, I don't know if it's intended but the boxes can be pushed very far but shortly when jumped on.
Thirdly, and this is important, the invisible doors can be interacted without the box on the button.
Fourthly, I don't know if it's intended but is the box loop area supposed to have the next door lead back to the first loop area?
When I played I was first confused when I clicked space after I got the box(from the box loop area) stuck on a wall due to how far it was pushed, I had clicked space near the invisible door and found myself playing the first loop area, I thought it was intended, then I realize that going through the first door from the box loop area leads me to the box push area, and that was confusing.
Then I finally got the box on the button platform, by jumping on it a few times to not go straight to the left wall, door revealed, and it sent me back to the first loop area.
So was there supposed to be a different area, an ending, or was that intended for some loop thing?(This is mostly because the box loop area seemed like a tutorial like the other areas.)
And finally, is it intended for there to be no sound or music?
Edit: Forgot that door entering was in the same area as movement control, whoops.