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(4 edits)

Oh... finally, I finished it.

To my surprize, It took me a while.

The game is decent.

You can update many things in the game to make it better:

1. Sometimes, you're able to walk on bodies, but other times, you can't. It seems to be that some parts are on the layer that you can move on/jump and so.
2. Ragdolls don't interact with kicks. Maybe make them go back a little when kicked.
3. As you said in game, "If you're stuck, restart" can you add a way to stop temporary their collision. Like the system of a one way platform. You've multiple one way platforms in your game, probably used the pre-built one in godot but yeah.
4. Enemies sometimes move backward quickly when collided with player or when the "melee weapon" enemy charges at you and you try to kick him, he sometimes gets the kick but most of the time he gets a backward force similar when you kick someone. It's funny but if you don't want it, you can see what is causing it.
5. Sorry but the art sucks. Though, you can improve it yourself. If you don't want to hire someone else.
6. The gameplay is pretty decent, so you just need more buildings.
7. You also don't need to put everything in one scene. You can either add an end to each building and loads the next scene, or more advanced, loading the scene in the background, but as said, it's complicated for a small game & not worth it.

I guess that summarize it. Your game is cool, just needs more content

thanks for your review, i will use it to improve the game.

I am starting pixelart actually so sorry for the graphics (everything is 8x8px)

sorry if that sounded offensive. You don't need full 8k graphics to make a good game especially a pixel art one.

There are plenty of games that have small sprites like 8x8. They only have colors that works well together. So I just meant that the colors don't work much together.