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Had a blast playing this on stream, it was surprisingly intense especially towards the end when you have to fight against the relentless zombies coming back. Loved the air dash, it felt really satisfying once I figured out how to use it properly. As I mentioned my only criticism was the camera controls, I did eventually get used to it but it felt like I was fighting the camera most of the time. I think I would have preferred a simpler third-person camera approach. 

Also I wish there was an audio category because it would get 5 out of 5 for the anime voices.

Thank you so much for your kind review!  <3  I hope I get myself to work on this properly again later. There is a lot of promise and some extra sounds and  effects might add a lot to it. Like , you know, to let you know better when you've been hit and stuff like that.

It's slightly wonky because I decided not to use animation events on the hit effects  because I loaded the animations from Mixamo and apparently you can't add events into .fbx's, sooo I would've had to create new animations and I feared I'd run out of time and just ran with the .fbx's. So there's a lot of hacky deving involved getting around just those animation restrictions. ;) 

And yes, that camera definitely needs some tuning. 

But overall i'm pretty pleased how my first 3rd person Unity project turned out. 

Thank you so much for playing! I appreciate it <3