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The style of the game is super cool! I love this type of dystopian, sci-fi vibe that is dark and metallic-grungy. The gun itself looks totally sick, and I love the laser that comes out of it, which also helps aim at the robots' heads. At first, I thought the lack of music was a bit off, but then it actually made the game a lot tenser because when it’s mostly quiet, all you hear are electrical noises in some sections or the robots stomping their way toward you, which can be quite scary. I do think some of the objectives could be a bit more obvious, since otherwise you might do things out of order or waste time, especially because the enemies you kill per room respawn.

Thank you for playing! I'm already working on the improvements. If all goes well, I'll probably release the final version next week.