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A jam submission

Last LetterView game page

Submitted by Falconium Studio (@FalconiumStudio) — 6 hours, 30 minutes before the deadline
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Last Letter's itch.io page

Results

CriteriaRankScore*Raw Score
Theme#171.9382.600
Audio#181.6402.200
Visuals#181.9382.600
Experience#191.4912.000
Functionality#201.4912.000
Polish#211.0431.400

Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Teammates
Solo

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Comments

Submitted(+1)

I'm sorry I spent a lot of time in this game I have really no idea what to do the pumpkin physics and jumping are pretty fun though! I wouldn't beat myself up over this game I've made games that had significantly more time than this and they turned out half as good also 36 hours is such little time even 3 days would've been really difficult if not impossible to finish a game like this. I think you did a great job with the time you had and I hope you continue with more game jams in the future I'm rooting for you! <3

Developer(+1)

The gameplay was bad but thank you for your support I wish you success with your game

Submitted(+1)

Thank you! Again I think what you did was genuinely really impressive I know you'll make so much cool stuff!

(+1)

I’m not sure what I’m supposed to do, I picked up a letter and delivered it to a ghost I think, but couldn’t pick up anything more :c

it’s obviously unfinished, as you admitted in your own comment below, and that is understandable, especially given that 36/37 hours is a super short time to develop a game

I gotta say, however, the visuals have a color palette that is quite enjoyable to look at, good work on that!

Developer(+1)

Yes, I didn't manage to cover the topic I had in mind. I'm good at modeling, but not very good with the topic itself. I need to participate in more jams.

Submitted(+1)

I like how "Third person" is lying in the field waiting to be implemented, but will it see it's day... Who knows... About the game... Unreal, yeah I get it AAA projects in future, lovely blueprints, hard time compiling things, anyways, I found a way to force it to work on Linux (400 mb for the game is a lot... huge i should say), potentially one of the reasons not much participants found time and effort to run it, when other games are available on the web. I'm happy that I managed to run this game, but failed to find the way to make game character happy, is it possible somehow, maybeI didn't find right controls?

Developer

The game was rushed; I actually didn’t have time. The character was supposed to collect the ghost’s requests from the ground and give them to him, allowing his soul to find peace, but I didn’t make it. We collect and give letters with F, and yes, making a large-scale game is absurd for Jam now. I’ve learned that; thanks for the feedback.