I thought that levels were too easy, but each game jam tells me that nobody likes to stuck with puzzles, especially if nothing plays along with it, casual relaxing games are what most gamers wanna see... We really liked your game!
kemphack
Creator of
Recent community posts
I would argue that charging that gun would fall for NSFW content xd, definitely the dev has been playing terraria for a while (a weeks non-stop in steam) before creating this masterpiece. Movement, prices and spawn rate are well balanced, I would be surprised if you came up with numbers using your gut, you had to spend a lot of time tweaking
Simple and crisp! Everything comes together, music, mechanics, graveyard theme overaccomplished in this game for me 🤣 Real gravestate, open niche for capitalists! To the game, clear instructions, and more than anything, SELF-MADE font? You're really really mad dev in that case... I liked how game also let's player to use creativity and build fancy roads for visual gratification
I like how "Third person" is lying in the field waiting to be implemented, but will it see it's day... Who knows... About the game... Unreal, yeah I get it AAA projects in future, lovely blueprints, hard time compiling things, anyways, I found a way to force it to work on Linux (400 mb for the game is a lot... huge i should say), potentially one of the reasons not much participants found time and effort to run it, when other games are available on the web. I'm happy that I managed to run this game, but failed to find the way to make game character happy, is it possible somehow, maybeI didn't find right controls?
Только хотелось спросить, а чья рука, выходит все было согласно плану... 8 битная палитра из геймбоя никак не была готова к некст ген детализированной руке. Управление простенькое, но даже так со своими нюансами, тайминги неплохие получились когда предмет подбираешь, ЧСВ вперед убегает и приходится камеру догонять, ощущение что ты не main character 100%

