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(+2)

The game looks amazing, and the visuals really bumped up the enjoyment factor for me. I did encounter a softlock when pushing a crystal into a wall, and I do wish there was a little more gameplay, but for what it is this was a really fun time!

i got pretty caught up in the visuals and the laser mechanic, crystals were a very last minute sort of idea that i had and i kind of rushed them together to work with the systems that i'd already made for interacting with objects so unfortunately they had lots of issues