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Shockingly complex and interesting gameplay loop, especially considering how small Trijam games usually are! Visuals are quite minimal but work very well for a game focused purely on gameplay! With some polish to the movement and controls (it feels a bit too slippery and heavy in my opinion), I could see this being a great arcade-style timewaster in the best ways possible! Great job!

(+1)

Thank you! I might update this into a full game somewhere along the line, and if so, I will definitely polish most areas (especially the movement). Game jam aside, I usually will try to make minimalist visuals; as I think they are neat :)