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(2 edits)

Ok, that's nice indeed!! Thanks for this effort I really appreciate that...This approach of primarly making things light to the computer and meshing afterwards, only if needed is the same direction that ConjureSDF took, but as blender evolves sometimes this limits outer strategies not taking that into account so these approaches to make SDF into blender disappeared. That's sad in a sense that a lot of efforts died with itself. Some other devs took a lot of features from blender itself and now they develop assets that incorporates geometry nodes and made usable and user-friendly interfaces for that purpose (SDF).And now the Grid Volumes nodes includes fields which can be now converted to grids,like I show upthere. And 27 very interesting and promising new volume nodes added which I'm testing now...(for smmothing and meshing, VDB based to name a few)

Are you willing to incorporate these type of things into your future works?

Have a nice day.

Yours, Dan. 

PS: Voxel remesher already exists in Blender and works nicely even on non manifold meshes. Did you try this ?