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I like the "remote control" idea, and it was the voiceover really sold me on it.  It got me thinking about contextual lines for actions (like "push") or hints, maybe even replacing UI (such as the narrator or the remote guard having voice lines that trigger at low health, etc.) 

Really just a ton of promise here! 

Thank you :) We have some contextual lines that weren't voiced but didn't display when you are close to the screenborders. I'm working on fixing that (or voicing everything xD)