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Good job, enjoyed this, nice art and music, the room where you fight distractions is a cool idea. Sadly it crashed after I beat the phone boss and unlocked the first platform, sound kept playing though, I think the bosses should be switched, that might be because I didn't get to do all of the second boss, but the difficulty spike in the first boss is noticeable and will put some people off, great how you ramped up the fight though!

Spikes were hard to parse with being same colour as floor, I see the attempt at showing blood, it not being red means it's easily mistaken for something else - blood should be red and the spikes grey 

Controls too close - should have something on shift, and should be able to do WASD or Space to jump, change talk to D etc, it's  important giving people options of controls