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Hey (coming from the Sudz video), and y'all did a fantastic job. This feels like a nicely polished demo of a great game. Gave a real sense of "wanting more" in a good way. I found myself already thinking of potential ideas for new enemies to confront the player, other kinds of gates, and different mechanics that could change the core gameloop. 

Hey, thanks so much for the great feedback, we're really glad you enjoyed the game!